REVIEW: Panty & Stocking

So, last week I decided to start up watching anime again after a 4-5 month period of nothing but school and Super Smash Bros. Brawl. And since I kinda got hooked onto its music a week or two prior to watching, I decided to watch Panty and Stocking!

Panty & Stocking

A quick summary of the series: two sibling angels (named Panty and Stocking) were banished from heaven for being obnoxious as fuck and now have to keep Daten City safe from evil spirits called ghosts. Upon defeat, ghosts drop ‘Heaven Coins’, and once enough are collected the sisters may return to heaven. To help them is Garterbelt, a priest who runs the local church, and Chuck, who is Gir’s (from Invader Zim) long lost younger brother.

Simple enough, right? WRONG. This anime takes the “obnoxious as fuck” part and plays it hard. Combine that with some American-style animation, some of the best music I’ve heard in ages, and a Gainax plot, and you have yourself one memorable anime.

Let me start out by saying that each episode is split up into two mini episodes ala most 90’s American cartoons. After the first part of episode 1, the first thought that ran through my head was, “This is a lot like Powerpuff Girls.” For those of you who remember and loved Powerpuff Girls, I think you’ll really enjoy Panty and Stocking. It’s got a lot of the core elements of Powerpuff Girls with a little bit of standard Japanese anime style thrown in there.

Let’s dive in!

Art and Animation:

I actually really enjoyed the art style because it’s so PPG-esque. I’m not really a fan of American art when it comes to modern-day cartoons, so this was really refreshing to see American style that I really enjoyed. The animation really fit the series. Everything was quick and jarred, and the sound effects being worded out gave it a kind of comic book feel, which really went with the art style. The only episode I didn’t really enjoy was part 2 of episode 5, where they went with a more traditional Japanese style. Other than that, the animation was great!

Score: 7/10

Plot and Characters:

Let’s start with characters. I enjoyed how they took Panty and Stocking and really played the “fallen angel” bit about them. They swore, they stripped, they beat the shit out of shit and other grotesque demons. And the way they interact with each other, Garterbelt, Chuck, Brief, and their two rivals, Scanty and Kneesocks, are hilarious. I especially enjoyed Scanty and Kneesocks, because they reminded me SO MUCH of MoJoJoJo from PPG. And that kind of character was a great addition midway into the series. And Chuck, because he’s like Gir. What a badass.

And now for the plot. I don’t mind the plot; it’s coherent enough where progression happens. It’s the stupid ending that I HATE. I enjoy the occasional curveball, but not curveballs that don’t make any sense. Gainax decided to do that with Panty and Stocking, and that really disappointed me, especially since I had really been enjoying the series until then. I won’t spoil it for those who haven’t seen the series, but prepare yourself… it’s one hell of a curveball.

Score: 5/10

Music:

Listen to this:

Then to this:

And tell yourself this music isn’t ridiculously good. I love the music. It’s great! It’s PERFECT for this series, and it’s memorable. There’s not a lot of anime where I’ll download an entire soundtrack; I downloaded the entire soundtrack. It fits every scene to a T.

Score: 10/10

Presentation:

A no holds-barred show about two angels who need to get back to heaven? Not a bad idea. It reminds me of PPG; great idea! The way the show speaks to the viewer is pretty clear – make fun of everything that presents itself onscreen with crude humor and a hint of satire. There are a lot of references to everyday things (like going to the bathroom and having “the top” in high school) that get blown out of proportion, and it works.

What doesn’t work is the way the show ends and a few parts of episodes here and there that just didn’t seem to fit (I’m looking at you, Chuck to the Future).

All in all, it doesn’t shy away from its message, and the way it presents itself goes pretty well with the art, the animation, and the music. Some polish, I think, definitely would’ve helped.

Score: 6/10

Overall Score: 7/10

R-Rated Powerpuff Girls. Not bad in any respect, but could’ve really worked on a few things (especially that ENDING!!!)

Chuck’s my favorite character.

Just sayin’.

REVIEW: House of the Dead: OVERKILL

“If there’s one thing I hate more than mutants, it’s redneck mutants!” – Detective Isaac Washington.

I love House of the Dead. I fondly remember the days where I’d go to my local arcade, feed that hungry machine some quarters, and shoot zombies for however long it took me to die (usually around a half hour). So when my friend mentioned to me that we should play House of the Dead: Overkill, I said sure. I thought this was going to be somewhat classic House of the Dead.

And then I saw the opening video. A stripper pole-dancing. I actually didn’t know it was the opening video until my friends told me it was the opening video.

Um… what?!

For those of you who don’t know, this game was made in the style of an exploitation film, which is pretty much a low-budget movie that promotes any kind of racy content (sex, drugs, violence, etc…). So instead of the classic, somewhat medieval feel of House of the Dead (and subsequent technology advancements in the sequels), this was an exploitation film-style House of the Dead, and damn is it good.

How, might you ask? Because besides the gameplay (which I already enjoyed as a House of the Dead fan. If you’re a fan, you’ll enjoy that, too), but the characters and story are what really caught me. The first thing you see in the game is Isaac Washington punch Agent G (who looks like Keanu Reeves for the badass factor) in the face and say, “Wassup, muthafucka?”

And that’s when the tale began. A tale of one badass rookie secret agent, one badass who doesn’t know how NOT to use explicatives, and one seriously twisted story (and the WEIRDEST ending in history. I’ve never been so disturbed in my life).

And in this tale, you begin to realize that you’re not playing House of the Dead: Overkill anymore. No, you’re playing What’s Isaac Washington going to say next?. Because that’s exactly how it felt. You’d shoot a couple zombies and hear Washington utter, “Shit! Bitch almost had me!” and you can’t help but wonder, through the absolutely awful voice acting, corny one-liners, catchy music, and gore – how is this so funny?

I think that’s why the game can be considered a success, because it takes something like zombies (my bad, they’re MUTANTS, apparently) and throws in an exploitation film plot and characters, and it’s funny. That’s my favorite part of the game. Through every level, you’re almost waiting to hear dialogue between Washington and G. It sounds ridiculous, but it works. It really works!

The visual style itself isn’t high-class, but that just adds to the atmosphere of the game. It’s not supposed to look fantastic because low-budget exploitation films didn’t look fantastic. The gore is surprisingly good, so those who love those gory graphics won’t be disappointed. And I don’t know if exploitation films usually had catchy music, but damn was the music catchy!

Oh, and playing with a friend is fantastic. That’s how I played it, and I think I would opt for co-op over solo on this one. The game is really short for solo play. My friend and I beat it in what was surely less than 5 hours, so playing by yourself can be a good way to kill 5-6 hours, but it’s definitely something I’d try to run through in one glorious night with a friend!

If you’re looking for a game to really give your head a little spin, old-fashioned House of the Dead gameplay, and some good laughs from your new best friend Detective Washington, I highly recommend House of the Dead: Overkill!

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Presentation: 7/10

From the opening video to the level select screen, this game screams exploitation. It’s all very… sub-par, but understanding it’s supposed to be that way really improves the way it presents itself.

Gameplay: 7/10

Classic House of the Dead feel, and the controls worked flawlessly with the Wiimote (I wish we had the Wii Zapper). The boss fights were a little cumbersome, but nothing ridiculous.

Sound: 8/10

Some very catchy tunes, especially during the levels. Nothing entirely memorable, but definitely good while playing. What IS memorable is the voice acting, which is so bad that I’d say it crosses the line over to being incredibly funny.

Visuals: 7/10

So, the graphics themselves aren’t exactly amazing, but… BUT… I think that’s the point of their concept, so it works wonderfully. Plus, the gore doesn’t look bad at all!

Narrative: 7/10

While there is some (READ: very little) substance to the plot, it’s still enjoyable, and while I’m usually one big for narrative, this one didn’t bother me. Although that ending… really, you need to see the ENDING.

Replay Value: 6/10

It’s really something you can pick up again and again, enjoy some of the humor and style of the game, and then put it away for next time. Plus, for hardcore fans there’s a slew of bonus content such as harder difficulties and fan art! The golden brains in the game help facilitate the drive to collect everything for those who want to.

Overall Rating: 7/10

Exploitation film meets House of the Dead. It works.

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Oh, and there are mini-games you can unlock that up to four people can play. I think they were shoe-horned in, so I wouldn’t rush to play them.

Just sayin’.