Be Kappy LoL

Once upon a time, there was a boy named Kappy. A rather peculiar soul, he seemed to influence a certain kind of hellish laughter upon many by ending all of his sentences with the acronym ‘LOL’. LOL. After years of of LOL’ing amongst his friends and acquaintances, a certain air for trolling and being-well, bad, to put it bluntly-began to swirl and hover about his person. OK, so this isn’t really about Kappy. It’s about what he thought about a certain LoL-that is, League of Legends. You see, boys and girls, Kappy thought LoL was a bad game. He hadn’t really played the game, but he had seen it being played and thought it was ridiculous that so many in the Smash community hopped on as time went by and played it competitively.

OK, it’s not really about him thinking it was bad. It’s about him being convinced to download it last fall when school started and not touching it until two weeks later and finding out that it’s actually pretty damn fun. That’s right, after months of bashing League of Legends, I picked it up a couple weeks ago, and now that I’ve gotten to play it a little more, I’m starting to really enjoy it.

It’s not even that I enjoy it as a game. I think the teamwork aspect and playing amongst my friends is really what’s fun to me. I had heard so much about the horrible community it had, and since I’m not really a fan of elitist pricks (which is what I heard many were), so even after downloading the game, I didn’t touch it.

Finally, I spent a night talking to two of my friends and they helped me explain the game, and I said, “Hell, why not?” I had already finished my work for the day, so I made an account quick-like, sat down, and began playing.

Honestly, it’s fun. Really fun. But it’s definitely NOT fun unless I’m playing with my friends, and I think that’s important to note. A lot of my feedback came from people playing pick-me-up style games with random teammates. There was no synergy, and if you didn’t follow someone’s specific style you weren’t received warmly by them.

But when I started playing against real people with my friends, there was an air of knowing what was going on. Lots of talking back and forth without a lot of silence, like a real team would during a match of Halo at MLG. I’m not saying the games stack up competitively, but I think the similarity of constant talking is what’s important, here. Most newcomers (like myself) look at a game like LoL and think, “how can this be fun? It’s long, it looks boring, and it looks really confusing.”

I remember specifically myself watching a game and asking, “what are you doing?” My friend said he was farming for gold, and I replied with, “farming? How can you enjoy this game? Why don’t you go kill someone?”

He told me that people farmed before they went and attacked, and that that can take around 10 minutes. Really? Talk about slow-paced.

Then I played a real game, and I died within the first minute. Yes, I was stomped on and my friends LOL’d at me, and I asked, “isn’t there an unwritten rule for farming?” They explained that it depends on the characters and what lane you’re in, and I began to really understand how the game worked on a social level. THere’s a lot that goes into when you should push or fall back.

As I got better (which isn’t that much, by the way LOL), I got to the point where I did farm, and here’s where I became hooked. If you’re with a teammate you’re constantly talking to them (and your other teammates) about what’s going on. Who needs help, when you’re going back and buying an item, what items to buy, when you get your ult and have it; really, there’s a lot to talk about, and I think that’s why I find this game so attractive. There’s a real sense of team that I never saw until I had a chance to play it myself.

There’s a little lesson to be learned here. While word of mouth and watching can be two excellent methods of computing content within a game and deciding whether or not you, personally, want to play it, it’s a good idea to get a little hands-on with it in different ways, especially if it’s multiplayer.

I’ll always advise offline multiplayer first over online (unless it’s a fighting game, but that’s for another blog entry) because playing with your friends is generally a better experience (unless you’re playing with a friend online LOL).

Just sayin’ LOL

REVIEW: Panty & Stocking

So, last week I decided to start up watching anime again after a 4-5 month period of nothing but school and Super Smash Bros. Brawl. And since I kinda got hooked onto its music a week or two prior to watching, I decided to watch Panty and Stocking!

Panty & Stocking

A quick summary of the series: two sibling angels (named Panty and Stocking) were banished from heaven for being obnoxious as fuck and now have to keep Daten City safe from evil spirits called ghosts. Upon defeat, ghosts drop ‘Heaven Coins’, and once enough are collected the sisters may return to heaven. To help them is Garterbelt, a priest who runs the local church, and Chuck, who is Gir’s (from Invader Zim) long lost younger brother.

Simple enough, right? WRONG. This anime takes the “obnoxious as fuck” part and plays it hard. Combine that with some American-style animation, some of the best music I’ve heard in ages, and a Gainax plot, and you have yourself one memorable anime.

Let me start out by saying that each episode is split up into two mini episodes ala most 90’s American cartoons. After the first part of episode 1, the first thought that ran through my head was, “This is a lot like Powerpuff Girls.” For those of you who remember and loved Powerpuff Girls, I think you’ll really enjoy Panty and Stocking. It’s got a lot of the core elements of Powerpuff Girls with a little bit of standard Japanese anime style thrown in there.

Let’s dive in!

Art and Animation:

I actually really enjoyed the art style because it’s so PPG-esque. I’m not really a fan of American art when it comes to modern-day cartoons, so this was really refreshing to see American style that I really enjoyed. The animation really fit the series. Everything was quick and jarred, and the sound effects being worded out gave it a kind of comic book feel, which really went with the art style. The only episode I didn’t really enjoy was part 2 of episode 5, where they went with a more traditional Japanese style. Other than that, the animation was great!

Score: 7/10

Plot and Characters:

Let’s start with characters. I enjoyed how they took Panty and Stocking and really played the “fallen angel” bit about them. They swore, they stripped, they beat the shit out of shit and other grotesque demons. And the way they interact with each other, Garterbelt, Chuck, Brief, and their two rivals, Scanty and Kneesocks, are hilarious. I especially enjoyed Scanty and Kneesocks, because they reminded me SO MUCH of MoJoJoJo from PPG. And that kind of character was a great addition midway into the series. And Chuck, because he’s like Gir. What a badass.

And now for the plot. I don’t mind the plot; it’s coherent enough where progression happens. It’s the stupid ending that I HATE. I enjoy the occasional curveball, but not curveballs that don’t make any sense. Gainax decided to do that with Panty and Stocking, and that really disappointed me, especially since I had really been enjoying the series until then. I won’t spoil it for those who haven’t seen the series, but prepare yourself… it’s one hell of a curveball.

Score: 5/10

Music:

Listen to this:

Then to this:

And tell yourself this music isn’t ridiculously good. I love the music. It’s great! It’s PERFECT for this series, and it’s memorable. There’s not a lot of anime where I’ll download an entire soundtrack; I downloaded the entire soundtrack. It fits every scene to a T.

Score: 10/10

Presentation:

A no holds-barred show about two angels who need to get back to heaven? Not a bad idea. It reminds me of PPG; great idea! The way the show speaks to the viewer is pretty clear – make fun of everything that presents itself onscreen with crude humor and a hint of satire. There are a lot of references to everyday things (like going to the bathroom and having “the top” in high school) that get blown out of proportion, and it works.

What doesn’t work is the way the show ends and a few parts of episodes here and there that just didn’t seem to fit (I’m looking at you, Chuck to the Future).

All in all, it doesn’t shy away from its message, and the way it presents itself goes pretty well with the art, the animation, and the music. Some polish, I think, definitely would’ve helped.

Score: 6/10

Overall Score: 7/10

R-Rated Powerpuff Girls. Not bad in any respect, but could’ve really worked on a few things (especially that ENDING!!!)

Chuck’s my favorite character.

Just sayin’.

REVIEW: House of the Dead: OVERKILL

“If there’s one thing I hate more than mutants, it’s redneck mutants!” – Detective Isaac Washington.

I love House of the Dead. I fondly remember the days where I’d go to my local arcade, feed that hungry machine some quarters, and shoot zombies for however long it took me to die (usually around a half hour). So when my friend mentioned to me that we should play House of the Dead: Overkill, I said sure. I thought this was going to be somewhat classic House of the Dead.

And then I saw the opening video. A stripper pole-dancing. I actually didn’t know it was the opening video until my friends told me it was the opening video.

Um… what?!

For those of you who don’t know, this game was made in the style of an exploitation film, which is pretty much a low-budget movie that promotes any kind of racy content (sex, drugs, violence, etc…). So instead of the classic, somewhat medieval feel of House of the Dead (and subsequent technology advancements in the sequels), this was an exploitation film-style House of the Dead, and damn is it good.

How, might you ask? Because besides the gameplay (which I already enjoyed as a House of the Dead fan. If you’re a fan, you’ll enjoy that, too), but the characters and story are what really caught me. The first thing you see in the game is Isaac Washington punch Agent G (who looks like Keanu Reeves for the badass factor) in the face and say, “Wassup, muthafucka?”

And that’s when the tale began. A tale of one badass rookie secret agent, one badass who doesn’t know how NOT to use explicatives, and one seriously twisted story (and the WEIRDEST ending in history. I’ve never been so disturbed in my life).

And in this tale, you begin to realize that you’re not playing House of the Dead: Overkill anymore. No, you’re playing What’s Isaac Washington going to say next?. Because that’s exactly how it felt. You’d shoot a couple zombies and hear Washington utter, “Shit! Bitch almost had me!” and you can’t help but wonder, through the absolutely awful voice acting, corny one-liners, catchy music, and gore – how is this so funny?

I think that’s why the game can be considered a success, because it takes something like zombies (my bad, they’re MUTANTS, apparently) and throws in an exploitation film plot and characters, and it’s funny. That’s my favorite part of the game. Through every level, you’re almost waiting to hear dialogue between Washington and G. It sounds ridiculous, but it works. It really works!

The visual style itself isn’t high-class, but that just adds to the atmosphere of the game. It’s not supposed to look fantastic because low-budget exploitation films didn’t look fantastic. The gore is surprisingly good, so those who love those gory graphics won’t be disappointed. And I don’t know if exploitation films usually had catchy music, but damn was the music catchy!

Oh, and playing with a friend is fantastic. That’s how I played it, and I think I would opt for co-op over solo on this one. The game is really short for solo play. My friend and I beat it in what was surely less than 5 hours, so playing by yourself can be a good way to kill 5-6 hours, but it’s definitely something I’d try to run through in one glorious night with a friend!

If you’re looking for a game to really give your head a little spin, old-fashioned House of the Dead gameplay, and some good laughs from your new best friend Detective Washington, I highly recommend House of the Dead: Overkill!

———-

Presentation: 7/10

From the opening video to the level select screen, this game screams exploitation. It’s all very… sub-par, but understanding it’s supposed to be that way really improves the way it presents itself.

Gameplay: 7/10

Classic House of the Dead feel, and the controls worked flawlessly with the Wiimote (I wish we had the Wii Zapper). The boss fights were a little cumbersome, but nothing ridiculous.

Sound: 8/10

Some very catchy tunes, especially during the levels. Nothing entirely memorable, but definitely good while playing. What IS memorable is the voice acting, which is so bad that I’d say it crosses the line over to being incredibly funny.

Visuals: 7/10

So, the graphics themselves aren’t exactly amazing, but… BUT… I think that’s the point of their concept, so it works wonderfully. Plus, the gore doesn’t look bad at all!

Narrative: 7/10

While there is some (READ: very little) substance to the plot, it’s still enjoyable, and while I’m usually one big for narrative, this one didn’t bother me. Although that ending… really, you need to see the ENDING.

Replay Value: 6/10

It’s really something you can pick up again and again, enjoy some of the humor and style of the game, and then put it away for next time. Plus, for hardcore fans there’s a slew of bonus content such as harder difficulties and fan art! The golden brains in the game help facilitate the drive to collect everything for those who want to.

Overall Rating: 7/10

Exploitation film meets House of the Dead. It works.

———-

Oh, and there are mini-games you can unlock that up to four people can play. I think they were shoe-horned in, so I wouldn’t rush to play them.

Just sayin’.

Kappy’s L4D2 Mod Pack!

Hello, L4D’ers!

Today I’m presenting to you my mod pack for Left 4 Dead 2. It’s just a collection of mods I’ve found whilst browsing l4dmaps.com that I now use when playing Left 4 Dead 2 with my friends. The theme is, “A Snake and his velociraptors”, and it comes not only with a velociraptor skin, but a skin where one of them is Solid Snake from the Metal Gear Solid series. The rest are little skin changes to various weapons in the game and the Safe Room and Credits music changed.

It includes (with credit to those who made it – these guys are awesome!)

Solid Snake (replaces Nick) – Mr. Lanky
Velociraptors – Splinks
Gold Desert Eagle – miztaegg
Pinkie Pie Fireworks – Sabre
DJ Pon3 Guitar – Sabre
T-Virus V1.8 – NeoMetalSonic360
Jack Daniels Molotov – Xaxt
Pistol – Springfield 1911 custom gold – K1CHWA (ported by Pappaskurtz)
Digital Camo SPAS – SILKO
Bonk! Atomic Punch (Blutonium) – Canis L. Sapien
HD M4 Super 90 – =DiG= He-Man!
M4 Special Forces – =DiG= He-Man!/SoulSlayer/Kimono
Remington 870 Wingmaster – Twinkie Masta/modderfreak
John Deere Chainsaw – G.I.Joe/K.Tastrophe
Chrono Cross Credits Music – XD001
Pokémon Black/White Safe Room Music – XD001
Target Ibuprofen – miztaegg/Samm5506
Johnny Bravo Tank – ??? (I don’t know who made this one, but whoever did, you’re amazing!)

That’s my pack! I hope any of you who download it enjoy it!!

The Johnny Bravo tank is my favorite.

NOTE: Everything is in .vpk format EXCEPT the tank mods. For those, I have two folders named “tank PLAYER” and “tank MUSIC”. What you need to do is go into your sound folder and replace the tank folder in your music folder with tank MUSIC (and then rename that to just tank), and the folder in your player folder with tank PLAYER 9and then rename that to just tank). Everything else goes into your add ons folder!

Just sayin’.

LINK TO KAPPY’S MOD PACK:

MegaUpload’z Demize

WHAT?! MegaUpload, taken down?

Yes, that’s what the e-mail told me. Anyone whose been on the up and up about SOPA and PIPA probably signed up for various e-mail newsletters to help protest. I was one of those people who signed up, and today I got an e-mail about how 4 employees of MegaUpload were locked away in New Zealand and that MegaUpload had been taken down.

A little confused (and excited to see a cool story), I rushed through my Twitter feed and found an article on Gizmodo about it. After perusing its contents, I couldn’t help but laugh at the irony of the timing. Who takes down a site less than 24 hours after the Internet pretty much shut down some of its most prominent hubs for the day? What kind of point are they trying to make with that?

Now, some of the charges pressed seem a little more legitimate than just copyright infringement, and I guess as a result 7 employees were arrested! And the aforementioned 4 were locked away.

I found out that rap producer Swizz Beatz (LOL!) is its CEO. I’m not big on the rap music industry because I’m not a fan of rap, but come on, how can you not trust a name like that?! MegaUpload is totally innocent, there!

The best part is the updates section at the bottom of the article.

“UPDATE 2:…Mr. Beatz does not seem to give a shit about anything.” Hilarious!!

And the kicker is that this was all done without SOPA. I may have to stop typing for a moment because that statement was more funny than it should have been.

Yes, it’s horrible that MegaUpload was taken down, but if (and I stress this if) those charges are legitimate and not about copyright infringement, then I’m not really surprised. I’m a little that the website was taken down, but if the CEO’s (or just Mr. Beatz) were at all involved, then hey, they were doing something illegal. If it means MegaUpload goes down, so be it.

My SOPA post is done. I told myself I wasn’t going to do a SOPA post but this was just too good to pass up.

Juzt zayin’.