**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. Let’s talk about how you train. Back … Continue reading
Improvement in Smash 4 VI – Preparing for a Tournament
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. In a stroke of a luck, I … Continue reading
GUEST ARTICLE – Mindset and Competitive Smash Bros
So today, I’ve got something a little different (which is why I’m posting this on a Monday, not Tuesday). I was asked to host an article about Super Smash Bros. Wii U. It approaches the competitive mindset with a psychological eye, so give it a read! Credit for this goes to a local player of the Chicago-land Smash … Continue reading
Improvement in Smash 4 V – Stages
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. Let’s talk about stages. Stages are tricky. … Continue reading
Improvement in Smash 4 IV – Friendlies
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. Let’s talk friendlies. Friendlies are one of … Continue reading
Improvement in Smash 4 III – Attitude
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. You’ve got your tech down. Your movement … Continue reading
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