Improvement in Smash 4 VII – Training Regimens

**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U.

Let’s talk about how you train. Back in my post about fundamentals, I said that you had to play for at least 30 minutes every day if you wanted to improve. However, just playing for 30 minutes isn’t going to help you. You want to narrow down what you’re practicing on any given day, much like how an athlete trains different skills and works out different parts of their body on different days. You need a Training Regimen.

Now, what your regimen should be is a fairly loose subject. It can range from practicing a certain technique with a character to match up knowledge. Whatever you choose, there’s a certain way to practice those techniques. Now, I’m not going to say that the way I practice is superior; everyone learns differently. You need to find what works best for you when it comes to training. If you’re lost, follow my guidelines to at least set up a base. These are if you’re practicing alone against CPU’s. Obviously, you can practice with other players, but make sure that when practicing a MU you play someone who uses the character you want to practice against in tournament.

Match-Ups

Play the MU you want to practice 10 times in a row. Pick the stages you want to practice on (if you don’t care, choose the stages you know you’ll be playing the MU on and pick randomly).

Fundamentals

Play against any character, any (legal) stage, and practice only a couple fundamental skills at a time. Don’t just beat up on the CPU – really think as you try to apply those fundamental concepts. This includes pausing to

Techniques

Techniques are tricky. A lot of players will practice a technique and then go into a match and try to use it and fail horribly. Why? Because they’ve only been practicing in training mode. They haven’t applied the technique to an actual match where they’re not in complete control of the situation. The way I practice a technique is to practice execution, and then try and use it while fighting CPU’s in the same training session. I keep doing this and reserve using it in friendlies until I’m comfortable using it against CPU’s, and then I’ll start using it in friendlies. Once I become comfortable in friendlies, I’ll use it in tournament.

The key here is to practice execution, then application. Rinse and repeat that for techniques.

Creating Your Training Regimen

Okay, let’s get down to creating your training regimen. The one guideline you should follow is at least half your time should be dedicated to fundamentals. You should plan out your regimen each week based on the previous week and try and improve on what you think you need to improve on. For example, recently I went to Mashfest, and I lost very decisively to Luigi twice, and struggled to win against another. I would definitely include MU practice against Luigi in the next couple of weeks to try and see what I can do to improve my knowledge of the match up. If new tech has been discovered, start dedicating some time the following week to implement it.

Here’s a sample from when I was playing Project M heavily. I only played for 30 minutes every day I trained, 5 days a week.

THURSDAY
30 mins Fundamentals

FRIDAY
15 mins Fundamentals
15 mins IDC stuff

SATURDAY
15 mins Fundamentals
15 mins Fox MU Practice

SUNDAY
15 mins Fundamentals
15 mins Wolf MU Practice

MONDAY
30 mins Fundamentals

TUESDAY
15 mins IDC stuff
15 mins Falco MU Practice

WENESDAY
Wave Dash Wednesday – no training

You can probably tell which MU’s I struggled with since I was practicing them. If you notice, my week starts with Thursday and ends with Wednesday. That’s because the local tournament, Wave Dash Wednesday (WDW), was on Wednesdays, so there was no need to practice on that day. It’s also the day that I would re-evaluate what MU’s or other techniques I wanted to work on and update my regimen. Again, this is just a base to help you get started. The most important thing to do is stick to it and keep updating it as you improve.

If you’ve got locals you go to, make sure you factor those in. There’s absolutely no need to practice on the day of a local. You don’t want to burn yourself out by training too much. Also, if you’re serious about doubles, make sure to try and include that in your regimen as well. As you can see, doubles wasn’t a big priority for me back then.

With a training regimen, you can start taking charge of how you’ll be improving instead of just playing and not having any focus. If you’re serious about winning, I highly suggest you implement one.

Just Sayin’

I – Fundamentals
II – A Different Way to Look at Match Ups
III – Attitude
IV – Friendlies
V – Stages
VI – Preparing for a Tournament
VIII – Character Loyalty

Check out the BONUS series!

IX – The Plateau
X – Practice Methods I
XI – Practice Methods II
XII – Practice Methods III
XIII – At a Tournament
XIV – Practice Methods BONUS IV
XV – Game Flow

REVIEW: Howl’s Moving Castle

This movie is good for ONE REASON ONLY:

Christian Bale Bird Man!

Bird Man - played by Christian Bale

Oh yes, Christian Bale becoming bird man. It’s the only explanation!

I lied, there’s two reasons:

BA scarescrow

The most bad ass scarecrow to have ever existed...

But, seriously – continuing the Miyazaki trend, I recently watched Howl’s Moving Castle. Did you know that Miyazaki throws in sub-themes as casually as strolling into a party where jeans and a t-shirt at a business casual event? Neither did I, and because Arrietty was my first of Miyazaki’s films, I was under the impression his other works would be a little more sensible.

Now, I can take chaos. The movie’s premise of a girl who feels old, ugly, and incompetent and being cursed to reflect her mood is an enchanting premise, and I was really enjoying the movie for a while as we explored Howl’s gigantic moving ‘castle’ and its ability to warp doorways was awesome.

Then came war.

Now, a funny little note here is every single time (and I mean every. Single. Time.) the characters talked about war or we saw war happening, my friend would turn to me and say, “Hey, Kappy, did you know this movie’s about war?”

As annoying as that may seem, it was funny to me because it felt like the concept of war was literally shoved into the movie as a skeleton to the plot being driven by Sophie (I think that’s the spelling) and Howl. Was war really what the movie was about? It shouldn’t have been, but in the end it was.

I applaud Miyazaki for trying to weave a story of two who belittle themselves and are cowardly and, in the end, confront their problems head-on with war being the wrong solution to problems, but was that supposed to be a metaphor for how we as people need to confront our problems head-on with discussion instead of duking it out? Maybe, but if so, it was executed poorly.

We would go from a scene with Sophie to towns and villages being destroyed and Howl just flying around destroying battleships. Um, OK, great. Why? Why was the war even there? How did it start? Why was Howl summoned by both sides?

Let’s move onto something a little more positive: the voice acting and characters. Here’s where this movie really shines. Disregarding any lines about war, the characters develop wonderfully. Being able to actually see Sophie come to terms with her feeling old and weak was incredibly powerful. The supporting cast really helps move things along, and that living scarecrow is easily the greatest character in film history. There, I said it. I loved that scarecrow. It was funny, but really helped Sophie grow, and I thought that was awesome.

Talking of characters, let’s talk about the voice acting. Since I watched it on Netflix, I listened to the english dub, and I was once again impressed by it. Especially Howl, who was voiced by none other than Christian-fucking-Bale. That’s right, Christian Bale voiced Howl in this movie, and damn does he sound good when not talking like Batman!

And how can I forget the gorgeous visuals? The animation and art were, simply put, stunning. Panning across the sky or an open lake was 10-12 seconds of delicious eye candy, and a few of the scenes (specifically when they ‘moved’) were animated really nicely.

All in all, this movie was good. There were some things I think it could have done much better concerning execution and the development of their sub-themes, but other than that, everything was great. I’m excited to watch more of Miyazaki’s work!

Rating: 7 out of 10

Also the concept of Christian Bale turning into a bird man is hilarious.

And credit to the photoshopped photo of Christian Bale goes to my friend Jacob (Xyless)!

Just sayin’.

REVIEW: The Secret World of Arrietty

It’s rare that I come across a movie that I find absolutely fantastic, but I found one last Thursday when my friends and I went to go see The Secret World of Arrietty, a Disney-translated and dubbed Kari-guarashi no Arietti. 

Based off the award-winning book, The Borrowers, The Secret World of Arrietty starts us off going from the city of Tokyo to the countryside, where a boy named Shawn (Sho) is staying to rest before a heart operation the following week. As he arrives, he notices Arrietty (Arietti), a 14-yeard-old Borrower. In highly stylized fashion, we watch Arrietty nimbly dodge the pet cat, Nina, and escape through a grate into an area underneath the house Shawn is staying. Indeed, the art style and animation are truly marvelous eye-candy, and I found myself enjoying the animation throughout the film. Seeing the world through Arrietty’s eyes makes something as simple as a house an entire world to explore, and explore we do as Pod (Poddo), Arrietty’s father, takes her through a few of the rooms of the house to ‘borrow’ a cube of sugar and tissue paper.

I usually take Japanese animated films and shows subbed. Rarely do I find a dub worth mentioning, and this one is definitely worth mentioning. You can tell Disney took time to make sure they had a good voice acting cast, and did they deliver. What really stood out to me during the opening credits was Will Arnett, whom I know from Arrested Development. All of the cast was great, and I felt each voice fit each character nicely, and they really play off of each other.

The movie moves along a little slow; it takes a long time for Arrietty and Shawn to speak, let alone Arrietty letting Shawn see her. Yet, despite this slow pace, I found myself enjoying it. Many movies today are action-packed and full of quick, high-intensity situations, so it was nice to watch a simple movie that had characters that really grew. You can feel Arrietty’s conflicting emotions as she walks down the nail staircase from Shawn’s room after he saves her, and even tries to convince her father that not all beans (a Borrower mispronunciation of ‘being’) are bad.

The music plays off of this quiet, slow style well. The music, all written and composed by French artist Cecil Corbel, really fits each scene well, and I love a movie with excellent music. I especially love Arrietty’s Song. None of the music is fast or intrusive. It just gently ebbs and flows with each scene, even the more spurring pieces able to stay soft whilst letting you know that the characters are pushing themselves.

The ending is a little abrupt, but understandable. I was wishing it had been a little different, but it didn’t really jar me. It was a good ending to a wonderful film.

All in all, The Secret World of Arrietty is, at its core, a children’s film of friendship, but told in such a way that anyone of any age (or those who love animation) can enjoy. I highly recommend you see this.

Rating: 5 out of 5.

Oh, and Hayao Miyazaki co-wrote the screenplay.

Just sayin’.