A superguard in Paper Mario: The Thousand-Year Door (TTYD) is one of two defensive action commands. Instead of pressing A before an enemy hits you, you press B with even tighter timing. Executing a superguarding successfully results in all damage being negated and, sometimes, Mario will deal damage back to the attacker. Is it a … Continue reading
Paper Mario Talks — Skills of a Paper Mario Challenge Runner
Coffee…Check. Fingers and hand stretched…Check. Paper Mario information…Check. I think I’m ready. Welcome to Paper Mario Talks! In this new series, I’ll be exploring various areas of the Paper Mario series as it relates to gameplay, game design, and challenge running! I have a lot of opinions on this series that I haven’t really expressed … Continue reading
I’m back…?
Hello, everyone! It’s been quite a while since I’ve posted something, eh? I’ve been pretty knee-deep in Paper Mario content for my YouTube channel, and just haven’t really given writing much thought since the final post of my Smash Improvement Series. However, being that I’ve been pretty focused on challenge running Paper Mario…I thought maybe I could start … Continue reading
Improvement in Smash 4 BONUS XVI – Reference Page
Hello everyone! It’s been a long, long time since I’ve written anything. Normally, I wouldn’t include an update post in my improvement series, but it’s basically about it so I thought I’d put it here. Around the summer, I got an offer to make money off of my YouTube videos of Paper Mario 64 and … Continue reading
Improvement in Smash 4 BONUS XV – Game Flow
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. I’m sorry for taking so long to … Continue reading
SPECIAL – Paper Mario: The Thousand-Year Door Accomplishment!
Hey guys! Normally, I post every two weeks, but last week I accomplished something major in Paper Mario: The Thousand-Year Door (PMTTYD): I beat the Shadow Queen at Level Zero (Level up BP only, no badges, no partner upgrades), with Double Pain equipped (doubles the damage Mario takes), and with only 10 items! This is a … Continue reading
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