**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. Last week I read an article from … Continue reading
Improvement in Smash 4 BONUS XIII – At a Tournament
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. Last time I went to a monthly, … Continue reading
Improvement in Smash 4 BONUS XII – Practice Methods III
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. Let’s talk about who you play with. … Continue reading
Better Buttons is now LIVE!
Okay, so normally by this time I’d have a new blog post out, BUUUUT Better Buttons, the project I’ve been working on with Sage from Unrivaled Tournaments is now LIVE! I talked about it briefly in one of my previous posts, but I’m really excited for this to finally kick off the ground! My goals in … Continue reading
Improvement in Smash 4 BONUS XI – Practice Methods II
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. Last time, I talked about things you … Continue reading
Improvement in Smash 4 BONUS X – Practice Methods I
**If you’re unfamiliar with Smash, this probably isn’t the post for you unless you’re curious. In order to get a full understanding of this, you should be familiar with Smash’s game mechanics and lingo (EX: Forward Air = Fair), specifically the mechanics for Super Smash Bros. Wii U. Before I begin, I have a quick … Continue reading
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